Movie Making with Unreal Engine - Summer 2026 (#1129) GMD GQ

Class Fee: $325

  • eventClass dates
    Start Week End Week MTWTHFSASU Time range
    2026-06-19 2026-08-14 check 2:00 PM - 3:30 PM
  • filter_dramaClass Description
    LIKE MOVIES, ANIMATION, OR VISUAL EFFECTS? WANT TO MAKE YOUR OWN?

    Many modern films, TV shows, and cinematic sequences are now created using Unreal Engine—the same real-time engine used for virtual production, animation, and visual effects in professional studios.


    If you’ve ever wondered how filmmakers create digital worlds, cinematic scenes, and visual effects in real time, this class is for you.


    Students will learn Unreal Engine alongside Blender, the world-famous 3D modeling and animation program used for movies, games, simulations, and animation.


    WHAT YOU’LL DO

    - Learn Unreal Engine’s real-time cinematic and scene-building tools

    - Create environments, lighting, and camera shots for a short animated film

    - Explore real virtual production and filmmaking workflows

    - Design 3D models, props, and assets in Blender

    - Animate scenes and assemble a cinematic sequence

    - Use the same tools used by professional studios


    WHY UNREAL ENGINE?

    - Widely used for virtual production, animation, and film

    - Powers real-time cinematics and digital sets

    - Used across industries including film, aerospace, robotics, automotive, engineering, biotech, AI, and simulation

    - Recognized by Guinness World Records as the “most successful video game engine”

    - Ideal for students interested in filmmaking, animation, virtual production, or 3D storytelling


    BENEFITS

    - Learn professional tools used in modern film and media production

    - Small class size → more personalized guidance

    - Build a cinematic project you can show and explain

    - Gain experience valuable for future studies in film, animation, design, or STEM fields


    Why this is GATE:

    Industry-level tools and iterative creative projects support advanced problem-solving, differentiation, and deeper technical exploration.


    By registering for the class, you agree to PVNet’s terms and policies.

  • placeAdditional Information

    1) Students Must Bring a Laptop that can run Unreal Engine

  • whatshotPrerequisites

    None

  • scheduleClass Schedule

    From: 2026-06-19 to: 2026-08-14

    Friday,
    Start time: 2:00 PM
    End time: 3:30 PM

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